When Archaeology Comes to Life in 3D: From Virtual Reality to Archaeogaming. Monitor ISH, [S. l.], v. 27, n. 1, p. 200–218, 2026. DOI: 10.33700/1580-7118.27.1.200-218(2025). Disponível em: https://journal.almamater.si/index.php/monitorish/article/view/388. Acesso em: 15 jun. 2026.